Paper
17 May 2013 Flickerless 3D shutter glasses for full-resolution stereoscopic display
Author Affiliations +
Abstract
Ambient light inside viewing field of shutter-glasses 3DTV system can cause perceivable flicker due to high brightness of the light source. Omitting front polarizer of shutter glasses can be a solution for improving ambient light flicker, but it makes noticeable ghosting whenever 3D viewers tilt their heads. In this paper, we propose the new flicker-free shutter glasses compensated for viewers head tilt using tilt sensor. The crosstalk level, inserted by the shutter is below 1.6% within the tilt angle range from 0 to ±50°.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Dae-Sik Kim, Ho-Sup Lee, and S. Chestak "Flickerless 3D shutter glasses for full-resolution stereoscopic display", Proc. SPIE 8738, Three-Dimensional Imaging, Visualization, and Display 2013, 873803 (17 May 2013); https://doi.org/10.1117/12.2017976
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KEYWORDS
Camera shutters

Glasses

Polarizers

Light sources

Light

Liquid crystals

Head

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