Paper
24 November 2002 Marching Chains algorithm for Alexandroff-Khalimsky spaces
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Abstract
The Marching Cubes algorithm is a popular method which allows the rendering of 3D binary images, or more generally of iso-surfaces in 3D digital gray-scale images. Yet the original version does not give satisfactory results from a topological point of view, more precisely the extracted mesh is not a coherent surface. This problem has been solved in the framework of digital topology, through the use of different connectivities for the object and the background, and the definition of ad-hoc templates. Another framework for discrete topology is based on an heterogeneous grid (introduced by E.D. Khalimsky) which is an order, or a discrete topological space in the sense of P.S. Alexandroff. These spaces possess nice topological properties, in particular, the notion of surface has a natural definition. This article introduces a Marching Chains algorithm for the 3D Khalimsky grid H3. Given an object X which is a subset of H3, we define, in a natural way, the frontier of X which is also an order. We prove that this frontier order is always a union of surfaces. Then we show how to use frontier order to design a Marching Cubes-like algorithm. We discuss the implementation of such an algorithm and show the results obtained on both artificial and real objects.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Xavier Daragon, Michel Couprie, and Gilles Bertrand "Marching Chains algorithm for Alexandroff-Khalimsky spaces", Proc. SPIE 4794, Vision Geometry XI, (24 November 2002); https://doi.org/10.1117/12.453595
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Cited by 8 scholarly publications.
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KEYWORDS
Binary data

Image segmentation

3D image processing

Algorithm development

Optical spheres

Surface properties

Analog electronics

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