Poster + Paper
1 August 2021 Design and implementation of interactive game based on augmented reality
MingHui Xu, Sikai Wang, Hongfei Zhao, Chongbo Huang, Jiacheng Lu
Author Affiliations +
Conference Poster
Abstract
In the trend of social development, mobile phones are playing a more and more important role in our life. No matter in PC or mobile devices, the development of games is no longer limited to simple screen operation. Developers continue to tap the potential of various devices according to their different characteristics, and constantly add the latest technology to the game technology, and give life entertainment and convenience. In the process of graduation project and graduation thesis, this paper discusses the origin and development of AR technology around a game project of augmented reality. In the development project, the key technology of AR is analyzed, the most important one is the algorithm of feature point detection and matching. Through the understanding of the algorithm, it is used in the relevant game projects, and the effect of augmented reality in the game is analyzed. From the basic realization of augmented reality in the game, to the key points used in the algorithm of plane recognition and image recognition, and the coordinate processing of the two recognition methods, thus affecting the role control behavior of the whole game. Finally, the two methods bring completely different game experience to the players. We will integrate augmented reality and video games in depth, rather than simply put them together, give full play to the advantages of software and platform, and show you the design and implementation of interactive games based on augmented reality.
© (2021) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
MingHui Xu, Sikai Wang, Hongfei Zhao, Chongbo Huang, and Jiacheng Lu "Design and implementation of interactive game based on augmented reality", Proc. SPIE 11842, Applications of Digital Image Processing XLIV, 118421O (1 August 2021); https://doi.org/10.1117/12.2594353
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KEYWORDS
Augmented reality

Cameras

Virtual reality

3D displays

3D image processing

3D modeling

Image processing

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