Paper
21 April 2020 Performance comparison of different inpainting algorithms for accurate DTM generation
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Abstract
To accurately extract digital terrain model (DTM), it is necessary to remove heights due to vegetation such as trees and shrubs and other manmade structures such as buildings, bridges, etc. from the digital surface model (DSM). The resulting DTM can then be used for construction planning, land surveying, etc. Normally, the process of extracting DTM involves two steps. First, accurate land cover classification is required. Second, an image inpainting process is needed to fill in the missing pixels due to trees, buildings, bridges, etc. In this paper, we focus on the second step of using image inpainting algorithms for terrain reconstruction. In particular, we evaluate seven conventional and deep learning based inpainting algorithms in the literature using two datasets. Both objective and subjective comparisons were carried out. It was observed that some algorithms yielded slightly better performance than others.
© (2020) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Bulent Ayhan, Chiman Kwan, Jude Larkin, Liyun Kwan, Dimitrios Skarlatos, and Marinos Vlachos "Performance comparison of different inpainting algorithms for accurate DTM generation", Proc. SPIE 11398, Geospatial Informatics X, 113980I (21 April 2020); https://doi.org/10.1117/12.2557824
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Cited by 1 scholarly publication.
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KEYWORDS
Vegetation

Image fusion

RGB color model

Reconstruction algorithms

Buildings

Image resolution

Gallium nitride

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