Paper
12 December 2018 Research on 16K video stream coding and system architecture for 3D display
Author Affiliations +
Proceedings Volume 10845, Three-Dimensional Image Acquisition and Display Technology and Applications; 108450V (2018) https://doi.org/10.1117/12.2505697
Event: International Symposium on Optoelectronic Technology and Application 2018, 2018, Beijing, China
Abstract
3D display requires a high-resolution, high-pixel playing system. This paper studies the video playback with single frame resolution of 16K × 8K . The bandwidth of display exceeds the current video display capability of 8K × 4K resolution. On the one hand, an appropriate system architecture needs to be built on the existing hardware level. 16 liquid crystal displays (LCDs) are used in this paper, with resolution of each LCD is 4K × 2K and size is 15.6 inches. Constituting a video display terminal array of 4 × 4 ,which the resolution is 16K × 8K . And a single-layer architecture with a fully decode is used. Decoding 16 channels of 4K signals on one host with i7-6800K and two video cards with NVS810 (both with 25GBps memory bandwidth) and deliver signals through 16 DP interfaces in parallel. On the other hand, under this architecture, running load of CPU and GPU, bus bandwidth and scheduling of dynamic storage capacity impose higher requirements on the encoding and decoding of video data. Comparative research between MPEG series and H.26X series coding standard has carried out in this paper. An inter-frame-based forward prediction (BFP) method is proposed. Finally, in the Win7 system, using mpeg-2 encoding standard, and decoding by using ffplay that achieves 16K video with 15Fps smooth playback. The effectiveness of the proposed method is verified. The proposed BFP method further reduces the decoding complexity of CPU.
© (2018) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Runqin Rong, Guizhu Wang, Chuan Shen, Sui Wei, Bu Min, and Heteng Hu "Research on 16K video stream coding and system architecture for 3D display", Proc. SPIE 10845, Three-Dimensional Image Acquisition and Display Technology and Applications, 108450V (12 December 2018); https://doi.org/10.1117/12.2505697
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Video

Video coding

Computer programming

Video acceleration

LCDs

Video compression

3D displays

RELATED CONTENT

Multi-view 3D light field video broadcast system
Proceedings of SPIE (October 07 2020)
Real-time lossless compression for HDTV video using a GPGPU
Proceedings of SPIE (September 16 2011)
Toward a 3D video format for auto-stereoscopic displays
Proceedings of SPIE (September 13 2008)

Back to Top